I wrote recently about the Court of Shadows, that amorphous sentient mass of dead souls which inhabits the dark and forgotten places of the Silent City. I also alluded to what might happen were one of these long-dead shadows to contract the unquiet sickness, to succumb to the mad hunger that plagues the dead.
I thought about how I'd create a creature which is significantly different from D&D's Shadow, whilst maintaining some of the core themes that make it what it is. Well, here's my offering:
In some places, people raise their houses onto staddle stones to ward away vermin and damp. In other places, these stones are to keep out the shadows that creep along the floor in the gloom, to keep them from slithering into people's beds and taking their soul.
A growth on your own shadow, an umbral tumour which attaches itself to you in the dark. This thing is a parasite. You can't fight it in the normal way. Blades and arrows pass through air and chip off stone. Watch for shadows that do not match the objects that cast them. You might see it peeping from the margins of a doorway or the shadow of a wall, staring at you with its hollow hungry eyes. If it gets within reach, it infects you. It hides inside your shadow and slowly feeds on you until you are too weak to resist it. When the shadow reaches this point, it creeps out of your shadow and, as a tarantula stalks a grasshopper, slowly, so slowly, it grows to loom over you. Then it devours you entirely.
Ordinarily, these desolate creatures live quiet, solitary lives. Shunned from the collective of the Shadow Courts, they waft and slide aimlessly through angular ruins and deeply shaded woods. Their minds begin to turn in on themselves and they crave the warmth of a living creature. In desperation, they try to feed on wildlife, but it is not enough. A withered animal carcass could be a sure sign that a shadow stalks nearby, and that it is starving for a more substantial meal. Even merely approaching the sorry husk is probably an extremely bad idea.
But how does a shadow infect the living? It hides, ready to ambush passers by. Any shadow large enough to cover a human can hide one of these monsters- the long shadow cast by a tree trunk, a lamp post, or the lee of a rock in the lengthening evening. Or perhaps it hides beneath the shadow of its last victim. Or even hiding in plain sight- an unnoticed, still and silent shadow cast by nothing. In any case, all the creature needs to do is reach out and touch your shadow, and it latches on. If the victim notices (a perception check vs. the shadow's stealth or something similar), they see a stick-like hand reaching out from a nearby shadow, but nothing casts it. The hand reaches along slowly towards the victim's own shadow. Perhaps an initiative check means the victim can avoid the shadow entirely, but if the victim doesn't know the shadow is there, a successful touch attack is enough.
Imagine it is you who is infected by this creature. To begin with, you would feel nothing, except perhaps a creeping feeling of being watched, of never quite being alone. If you turned fast enough to get a glimpse, you might see it disappearing behind your shadow. Then, when you lay down to sleep, in the dark, in the pitch-blackness of an enclosed room, the creature inches from beneath you. Its head, featureless except for its two round eyes, emerges slowly, fixed on its prey. On you. Its hands, long and slender and sharp, enfold the contours of your neck and your shoulders in a chilly embrace. Anyone awake to witness the shadow's feeding will hear a quiet whispering as it soothes you to keep you in the arms of sleep, and a gentle lapping sound as it sips of your body's strength. In the morning, you must make a save or lose 1D4 (or 1D6 if the DM is feeling evil) points of strength. You awaken feeling exhausted, drained. You cannot gain these points back by resting if you are still infected by the Silent Shadow.
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